Sept 15, 2025
// CORPOREAL
Astral Powers System — First Look
We're pulling back the curtain on CORPOREAL's core mechanic — a progression system built around awakening astral powers as you uncover paranormal truths across the city.
Read More →// Independent Game Development
An indie studio crafting immersive experiences — from paranormal horror investigations to tactical carrier combat. Follow our journey, track our releases, and play our games.
// Our Games
// Horror · Paranormal · Action RPG
A city built on sacred ground has awakened something primordial and restless. As a paranormal investigator, uncover the truth behind growing paranormal activities — survive horrific experiences and awaken astral powers to cleanse the land.
View on Steam
// Tactical · Combat · Carrier Fleet
The Aegis Carrier Fleet merges human skill with unmatched AI control — IRRA. Command the most advanced aircraft into lethal battle zones where your squadrons act with precision to secure decisive victories.
View on Steam// Dev Blog
Sept 15, 2025
// CORPOREAL
We're pulling back the curtain on CORPOREAL's core mechanic — a progression system built around awakening astral powers as you uncover paranormal truths across the city.
Read More →May 3, 2026
// THE GUARDIANS
Deep dive into how IRRA — the carrier fleet's AI commander — processes battlefield data and coordinates squadron behavior in real time.
Read More →Apr 20, 2026
// Studio
An honest look at what it means to develop two titles simultaneously as a small indie team with other full time jobs, and where each project stands heading into the back half of 2026.
Read More →// Development Roadmap
2024 — Early Development
CORPOREALCore concept locked in for CORPOREAL. World-building, lore foundations, and early prototype gameplay established. Steam page goes live.
2024 — Pre-Production
THE GUARDIANSTHE GUARDIANS enters pre-production. Carrier fleet mechanics defined. IRRA AI concept begins taking shape. Steam page published.
2025 — Active Development
CORPOREALFirst playable build with full paranormal investigation loop, astral power progression, and chapter 1 environments completed internally.
2025 — Active Development
THE GUARDIANSIRRA AI first integration. Squadron behavior trees, carrier management, and mission structure established in alpha build.
2025 — October Release
CORPOREALCORPOREAL targets Early Access on Steam. Community testing, feedback loop, and chapter-by-chapter content rollout planned.
2026 — Fall
THE GUARDIANSFull launch window target for THE GUARDIANS. Wishlist on Steam now for launch day alerts.
// About Us
We're an independent game development studio driven by a simple belief: small teams can make games that hit as hard as anything from a major studio — if the vision is clear and the passion is real.
Our current slate spans two very different worlds: the atmospheric paranormal horror of CORPOREAL, and the high-stakes tactical combat of THE GUARDIANS. Both are deeply different in tone, but share the same DNA — tight mechanics, rich world-building, and stories worth finishing.
We build in public, share our progress regularly, and genuinely value every person who wishlists, plays, or leaves feedback. You're part of what makes this possible.
Follow on Steam// Contact
Press inquiries, partnership proposals, bug reports, or just want to say you're hyped for one of our games — we read everything. Reach out through the form or find us on Steam.