Hello Pilots,

Today, October 15, was supposed to mark the release of The Guardians. Unfortunately, I’ve made the difficult decision to postpone the launch.

When I initially set the release date, I had an ambitious development schedule and was confident I could get everything ready in time. However, as development progressed and I continued testing the game, it became clear that there were still bugs and technical issues that needed more attention than I originally anticipated.

As an independent developer, I’ve been handling nearly every aspect of development myself, and balancing that workload with an ambitious release schedule has been a challenge. Looking back, I underestimated the time needed for the final stages of development, particularly testing, bug fixing, and polishing the overall experience.

I don’t want to release The Guardians simply to meet a deadline if I know there are issues that could negatively affect your experience.

The core vision for the game hasn’t changed. I still want to deliver an enjoyable, action-packed combat flight experience with a compelling campaign, engaging missions, and satisfying gameplay. I just need more time to make sure everything comes together properly.

What’s Next?

My immediate priorities are:

  • Fixing remaining bugs and improving stability.
  • Addressing gameplay issues identified during testing.
  • Refining missions, combat mechanics, and overall game balance.
  • Improving performance and polishing the player experience.
  • Conducting additional testing before committing to a new release date.

I’m not announcing a new release date just yet. I want to be confident in the timeline before making another commitment. I’ll share an updated release window once I have a clearer picture of the remaining work.

Thank You for Your Patience

— Neutron Studios

The Guardians is still coming. It’s just down for maintenance.

And I’ll see you on October 15.