Hello Pilots,
Today, October 15, was supposed to mark the release of The Guardians. Unfortunately, I’ve made the difficult decision to postpone the launch.
When I initially set the release date, I had an ambitious development schedule and was confident I could get everything ready in time. However, as development progressed and I continued testing the game, it became clear that there were still bugs and technical issues that needed more attention than I originally anticipated.
As an independent developer, I’ve been handling nearly every aspect of development myself, and balancing that workload with an ambitious release schedule has been a challenge. Looking back, I underestimated the time needed for the final stages of development, particularly testing, bug fixing, and polishing the overall experience.
I don’t want to release The Guardians simply to meet a deadline if I know there are issues that could negatively affect your experience.
The core vision for the game hasn’t changed. I still want to deliver an enjoyable, action-packed combat flight experience with a compelling campaign, engaging missions, and satisfying gameplay. I just need more time to make sure everything comes together properly.
What’s Next?
My immediate priorities are:
- Fixing remaining bugs and improving stability.
- Addressing gameplay issues identified during testing.
- Refining missions, combat mechanics, and overall game balance.
- Improving performance and polishing the player experience.
- Conducting additional testing before committing to a new release date.
I’m not announcing a new release date just yet. I want to be confident in the timeline before making another commitment. I’ll share an updated release window once I have a clearer picture of the remaining work.
Thank You for Your Patience
— Neutron Studios
The Guardians is still coming. It’s just down for maintenance.
And I’ll see you on October 15.